Daggerheart Tools: The Notion Template Built for Hope, Fear, and Your Whole Campaign
Daggerheart's Hope, Fear, and Stress mechanics don't map onto generic campaign tools. Here's a Notion template purpose-built for Daggerheart — adversaries, countdowns, domain cards, and all.

Daggerheart uses different mechanics than D&D. Hope and Fear are tracked on every roll. Stress replaces HP. Armor Slots replace AC. Countdowns drive pacing. None of that maps cleanly to a generic campaign tracker built around D&D.
If you've tried running Daggerheart in a D&D Notion template, you know the problem. You re-label fields, swap formulas, rebuild relations — and the template still doesn't track the things Daggerheart actually uses.
This post covers QuestHeart: a Notion template built specifically for Daggerheart, with the system's mechanics wired in and all 130 SRD adversaries already in the database.
What You Track in a Daggerheart Campaign
A Daggerheart campaign template needs to handle:
- Hope & Fear — tracked per character and at the table level
- Stress and Armor Slots — Daggerheart's damage mitigation, not HP and AC
- Thresholds — major and severe damage breakpoints
- Domain cards — character abilities, organised by domain
- Adversaries — all 130 SRD adversaries with motives, difficulty, and stat blocks
- Countdowns — Daggerheart's pacing system
- NPCs, factions, locations, quests — the campaign content itself
Most of those aren't standard fields in other TTRPG tools, which is why retrofitting a 5e template doesn't work.

Why Generic Notion Templates Don't Work
Generic campaign Notion templates are built around D&D-style mechanics. They don't have fields for Hope or Fear. They don't track Thresholds. The countdown tracker, if it exists, is just a notes field. There's no SRD adversary roster.
You end up flipping back to the rulebook every session, editing fields by hand, and adding structures the template should already have. Most groups give up after a few sessions or spend a weekend rebuilding the template themselves.
QuestHeart — A Daggerheart-Native Notion Template
The QuestHeart Daggerheart Notion Template is built around Daggerheart's mechanics. Every database uses the correct fields. Every relation between databases — characters to adversaries, adventures to locations, sessions to quests — is pre-wired. All 130 SRD adversaries are already imported. The countdown tracker is built for Daggerheart's pacing, not bolted on.
Setup takes minutes. Duplicate the template into your Notion workspace, fill in your party and world, and start playing. It works on Notion's free plan. No extra software or subscriptions.

What's Inside the Template
Each database in QuestHeart links to the others. A quest links to its location, an adventure links to its NPCs, a session links to the adventure it covered.
Player characters
Traits, Hope and Stress tracking, Armor Slots, Thresholds, domain cards, and inventory. Each character entry connects to the rest of the campaign. New domain cards live in the database and show up wherever they're referenced.
NPCs and adversaries
NPC entries store motives, difficulty ratings, and links to the adversary stat block to use in combat. The adversary database is the full Daggerheart SRD roster — 130 entries pre-populated.

Locations and factions
Settlements, ruins, and wild places — each linked to the quests and factions connected to them. Faction entries hold goals, reputation, and links to other factions and adventures.
Adventures, quests, and session notes
Adventures and quests have prerequisite chains and full NPC, location, and faction connections. When you finish an adventure, the quests it unlocks are already wired up. Session notes link to the characters present and the adventure that session covered.

Countdown tracker
Built for Daggerheart's countdowns — chases, political clocks, investigations. The tracker lives in the same workspace as the rest of the campaign instead of on a sticky note.
Treasure, domain cards, and inspiration board
Treasure and domain cards are tied to the characters who have them. The inspiration board is a visual reference for your world's tone — images, palettes, and atmosphere collected in one place.

Solo or Two-Player Daggerheart
Daggerheart works well as a 2-player TTRPG and is increasingly being run solo. QuestHeart scales down without modification: fewer player characters, fewer NPCs, same Hope, Fear, and countdown systems.
For solo play, the inspiration board and session log are more useful since there's no other player to help remember the campaign with you. For a wider view on worldbuilding workspaces, see our TTRPG worldbuilding tools post.
Coming From D&D 5e?
The main shift from 5e is pacing. D&D uses encounters and HP attrition. Daggerheart uses Hope, Fear, countdowns, and Thresholds.
A Daggerheart-native template helps because the database fields match the system — Stress and Armor Slots, not HP and AC. If you also run 5e and want a Notion template for that side, see our best Notion templates for D&D post.

The best Daggerheart tools are the ones built around Daggerheart's rules. Anything else is a 5e template with the labels changed.
Frequently Asked Questions
What are the best Daggerheart tools for running a campaign?
The most useful Daggerheart accessories are ones that understand the system's actual mechanics — Hope and Fear, Stress, Armor Slots, Thresholds, countdowns. A Daggerheart-native Notion template (rather than a generic one with the labels swapped) saves hours of setup and avoids the friction of bolting Daggerheart concepts onto a system that doesn't fit them.
Can I use a D&D Notion template for Daggerheart?
You can, but you'll spend setup time bolting Daggerheart's mechanics onto a system designed around HP, AC, and saving throws. Daggerheart uses Hope and Fear as a core duality, Stress instead of HP, Armor Slots, and major/severe Thresholds. A Daggerheart-native template starts with those wired in.
What is QuestHeart?
QuestHeart is a Daggerheart-native Notion template for GMs and players. It includes pre-built databases for player characters, NPCs, adversaries (all 130 SRD entries pre-loaded), locations, factions, adventures and quests, session notes, countdown trackers, treasure and domain cards, and an inspiration board.
Does QuestHeart work for solo or duo Daggerheart play?
Yes. Daggerheart works well as a 2-player or solo TTRPG and QuestHeart scales down without modification. The inspiration board and session log are particularly useful for solo play, where capturing what happened becomes more important without other players to remember alongside you.
Do I need a paid Notion plan to use QuestHeart?
No. QuestHeart works on Notion's free plan. After purchase you duplicate the template into your workspace and start using it. No extra software, no subscriptions, no extra accounts beyond a regular free Notion account.
More Daggerheart Resources
A few other things on the site that pair well with QuestHeart for a Daggerheart campaign:
- Daggerheart hub — landing page for everything Daggerheart-related on Minva
- Backstory generator — character backstory prompts, system-agnostic, works for Daggerheart PCs
- Name generator — character and place names for any TTRPG
- Fantasy city name generator — settlements for the locations database
- Loot generator — random treasure and items
- Shop generator — random shop inventories for settlements
- Digital TTRPG resources — every digital tool we make, including PDFs and Notion templates
Daggerheart™ is a trademark of Darrington Press LLC. QuestHeart is produced by Minva Tabletop Design Co. and is not affiliated with, endorsed, or sponsored by Darrington Press LLC.
Skip building your Daggerheart Notion setup from scratch
QuestHeart is a Notion template built for Daggerheart — every database mapped to the game's stats and structure, ready to duplicate into your workspace in 60 seconds.